Student Research Symposium Program Portal: Submission #129

Submission information
Submission Number: 129
Submission ID: 8281
Submission UUID: 5e0da17d-8bf7-4de0-83e1-33034b620ac6

Created: Mon, 02/17/2025 - 01:11 PM
Completed: Mon, 02/17/2025 - 01:12 PM
Changed: Mon, 04/14/2025 - 12:41 PM

Remote IP address: 16.56.11.219
Submitted by: keworks
Language: English

Is draft: No
First Name: Jonathan Whelan,Brent Cerney, Jaiden Smith, Olly Crawford, Mica McCown,
Last Name:  Timothy Peagler, Wesley Williams, Christopher Upton Jr., Raelyn Rogish, Gregory Shakes, Sunset John, and Chloe Tutunick
Pronouns: {Empty}
FSU Student Email: jmw21y@fsu.edu
Student Photo: https://pc.fsu.edu/system/files/webform/research_portal/8281/Banner%202022.png
Major(s): Computer Science
Student Bio:
In the Fall 2024 semester, employees at the DDS voted to make Spring's semester project an exercise in collaborative video game development. The resulting project, CarDDS, is a card game loosely based off of our experiences working at the Digital Design Studio, with the appropriate creative liberties taken. We developed our game by splitting into 4 teams; design team, sound team, art team, and programming team, which each contributed to the project in their own unique way. Design created the fundamental gameplay concepts, sound developed music and sound effects, art created the visuals, and programming combined and implemented these elements using the open-source Godot game engine. We hope that our game will serve as an example of what can be accomplished with the resources available on campus, and that we will inspire other students to follow in our footsteps and create more games in a collaborative setting.

Poster Title: CarDDS: An Exploratory Attempt at Team Game Development
Abstract:
In the Fall 2024 semester, employees at the DDS voted to make Spring's semester project an exercise in collaborative video game development. The resulting project, CarDDS, is a card game loosely based off of our experiences working at the Digital Design Studio, with the appropriate creative liberties taken. We developed our game by splitting into 4 teams; design team, sound team, art team, and programming team, which each contributed to the project in their own unique way. Design created the fundamental gameplay concepts, sound developed music and sound effects, art created the visuals, and programming combined and implemented these elements using the open-source Godot game engine. We hope that our game will serve as an example of what can be accomplished with the resources available on campus, and that we will inspire other students to follow in our footsteps and create more games in a collaborative setting.

Research Mentor Name: Karen Works
Research Mentor's College (or High School): FSU
Research Mentor's Department (or Subject): Computer Science
Research Mentor's Email: keworks@fsu.edu
Additional Research Mentor(s): {Empty}
Co-presenter(s): Brent Cerney, Jaiden Smith, Olly Crawford, Mica McCown, Timothy Peagler, Wesley Williams, Christopher Upton Jr., Raelyn Rogish, Gregory Shakes, Sunset John, Chloe Tutunick
Keywords: Pattern Analysis, Flight Delays  
Poster Session/Number: C -3 R- 7
Work: Exploratory (the research question has been identified and design of approach is outlined)
Presentation Modality: Face to Face Poster session
Poster PDF: https://pc.fsu.edu/system/files/webform/research_portal/8281/CarDDS_Poster.pdf
Poster Thumbnail: https://pc.fsu.edu/system/files/webform/research_portal/8281/CarDDS_Poster.jpg
I will be printing my poster: Yes
Year: 2025
Annual description: 5th annual Undergraduate Research Symposium, April 17, 2025
Update URL: https://pc.fsu.edu/student-research/symposium/research-symposium-program-portal?element_parents=elements/student_photo&ajax_form=1&_wrapper_format=drupal_ajax&token=cERQectXoQtIhpMjTvq0T4WnGAqvaNxH-l6N7XDCkX0
{Empty}